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CBSE · Class 9 · Science

Chapter 10: Sound Waves: Characteristics and Applications

Production and propagation of sound, longitudinal waves, wavelength, frequency, amplitude, speed of sound, echo, reverberation and ultrasound.

Notes

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Production of sound
  • Sound is produced by vibrations: the periodic to and fro motion (oscillation) of an object. When the vibration stops, the sound stops.
  • The object that produces sound is the source. Examples: a plucked rubber band or string, a struck metal object, a vibrating air column in a bansuri, a stretched membrane.
  • Humans produce sound by the vibration of the vocal cords in the larynx; grasshoppers and crickets rub their wings or legs.
  • A tuning fork is a U-shaped metal bar with a stem. Its prongs (tines) vibrate when struck on a rubber pad. A vibrating prong touching water makes waves, showing that it vibrates.
Propagation of sound and the need for a medium
  • Sound travels through solids, liquids and gases. The material through which it travels is the medium.
  • Evidence: a knock on a desk is heard through the desk; submerged spoons tapped together are heard through water.
  • Vacuum is a space with no matter. In the bell jar experiment the electric bell is seen ringing but the sound fades as air is pumped out and returns when air is let in.
  • Sound cannot propagate in vacuum, so astronauts in space cannot hear each other directly and use special communication devices.
Sound waves: compressions and rarefactions
  • In a slinky, a push and pull makes regions where turns are closer together and regions where they are spread out travel along it. Each turn only oscillates about its own position.
  • In air, a forward-moving piston pushes particles together to form a compression (C), a region of higher than average density. A backward-moving piston produces a rarefaction (R), a region of lower density.
  • A sound wave is a series of alternating compressions and rarefactions travelling through a medium without the actual flow of the particles of the medium. The particles only vibrate about their mean positions.
  • The direction in which the wave travels is the direction of propagation.
  • From a point source in open space, sound spreads in all directions as spherical waves.
Longitudinal and mechanical waves
  • In sound, the particles vibrate parallel to the direction of propagation, so it is a longitudinal wave.
  • In a transverse wave the particles vibrate perpendicular to the direction of propagation.
  • Waves that need a material medium are mechanical waves. Sound is a mechanical wave. Light is not; it can travel through vacuum.
Energy of sound waves
  • Sound is a form of energy. A vibrating source transfers energy to the surrounding medium; the vibration of particles and their collisions carry the energy forward.
  • In the propagation of a sound wave it is the energy that is transferred, not the particles of the medium.
  • Demonstration: rice grains on a stretched sheet jump when a loud sound is made near it.
  • A microphone converts sound energy to an electrical signal; a speaker does the opposite.
Graph of a sound wave
  • Plot distance on the x-axis and density of the medium on the y-axis. The dashed horizontal line marks the average density.
  • The highest point (maximum density, a compression) is the crest. The lowest point (minimum density, a rarefaction) is the trough.
  • The graph can also be plotted as density against time at a fixed point.
Wavelength, frequency and time period
  • Wavelength (λ): distance between two consecutive crests or two consecutive troughs. SI unit: metre (m).
  • Frequency (ν): number of density oscillations at a fixed point per unit time. SI unit: hertz (Hz) = s⁻¹.
  • Time period (T): time for one complete oscillation. SI unit: second (s).
  • ν = 1/T (Eq. 10.1). A shorter time period means a higher frequency.
  • One complete oscillation: density goes from maximum to minimum and back to maximum.
Amplitude and intensity
  • Amplitude: the maximum change in the density of the medium in a compression (or rarefaction) compared with the average density.
  • A wave of larger amplitude carries more energy.
  • Intensity: the sound energy passing through a unit area perpendicular to the direction of propagation in unit time.
  • As the wave spreads over a larger area, the same energy is shared, so intensity decreases with distance from the source.
Speed of sound
  • The speed of sound is the distance travelled by a point on the wave, such as a crest, in unit time: v = λ/T, so v = ν × λ (Eq. 10.2).
  • It depends on the medium: fastest in solids, slower in liquids, slowest in gases. In water about 4–5 times faster than in air; in solids about 15–20 times faster than in air.
  • In air it increases with temperature and humidity: about 331 m s⁻¹ at 0 °C (dry air) and about 344 m s⁻¹ at 22 °C.
  • In most media the speed depends on the medium only, not on the source or the frequency. If the frequency changes, the wavelength changes and the speed stays the same.
  • Approximate speeds at 15 °C: steel 5000 m s⁻¹, water 1500 m s⁻¹, air 340 m s⁻¹.
Human perception: pitch and loudness
  • Pitch is how humans perceive frequency. High frequency means shrill (high pitch); low frequency means deep (low pitch).
  • Loudness is how humans perceive amplitude. Larger amplitude is heard louder. Loudness depends on the listener's hearing, whereas intensity is measurable.
  • Loudness is measured in decibels (dB). Normal conversation is about 60 dB.
  • Noise is unwanted or harmful sound. Prolonged exposure to loud sound causes hearing loss.
  • The audible range is 20 Hz to 20 kHz. Below 20 Hz: infrasonic (elephants can detect it). Above 20 kHz: ultrasonic (dogs, cats, bats, dolphins can detect it).
  • A tone has a single frequency; a musical note is a mixture of a fundamental and overtones. Timbre is the quality that distinguishes sounds of the same pitch and loudness from different sources. An octave is the interval between two notes where one has twice the frequency of the other.
Reflection of sound, echo and reverberation
  • Sound reflects from solids and liquids and follows the laws of reflection: the angle of incidence equals the angle of reflection, and the incident ray, reflected ray and normal lie in the same plane.
  • An echo is heard when reflected sound reaches us at least 0.1 s after the original. At 340 m s⁻¹, sound covers 34 m in 0.1 s (to the surface and back), so the minimum distance to the reflecting surface is 17 m.
  • Echoes are stronger from hard, smooth surfaces. Soft surfaces absorb sound; rough surfaces scatter it.
  • Reverberation: multiple reflections in a large hall make sound persist after the source stops (reflections arriving within 0.05 s). Concert halls are designed to have some; absorbing panels, curtains and upholstered chairs reduce it.
Ultrasonic and infrasonic waves and their uses
  • Infrasonic waves: detect earthquakes, volcanic eruptions and severe storms.
  • Ultrasonic waves: ultrasonography (imaging organs), breaking kidney stones, cleaning delicate machine parts, ultrasonic welding, detecting defects in metal blocks, locating objects by reflection.
  • Echolocation: bats, dolphins, whales and some birds send short bursts of ultrasonic waves and sense the reflected echoes to find obstacles and prey.
  • Sonar (sound navigation and ranging): ultrasonic waves sent into water are reflected; the time taken gives the distance of submarines, shipwrecks or the sea floor.
  • Distance by reflection: d = (v × t) / 2, where t is the total time for going and returning.