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Class 9 · Mathematics

Chapter 12: Quadrilaterals

Revision notes, worked problems, a question bank, assertion and reason questions and answers to the NCERT exercises. Tap a group to open it; opening one closes the others.

12.1What is a quadrilateral?Definition and convexity

Definition

  • A quadrilateral ABCD: four distinct points, no three collinear, all in one plane, such that the points of the segments AB, BC, CD, DA do not cross except at the vertices.
  • Vertices A, B, C, D; sides AB, BC, CD, DA; diagonals AC, BD. Adjacent sides share a vertex; opposite sides do not.
  • ABCD may also be named BCDA, CDAB, DABC, DCBA, ADCB, BADC, CBAD.
  • Self-intersecting figures (a “bow-tie”) and non-planar figures are not called quadrilaterals unless stated.

Convex quadrilaterals

convexall angles < 180°non-convex (dart)angle at R > 180°ABCDDART
Fig. 12.4 and 12.5: convex and non-convex quadrilaterals.
  • Convex: all internal angles are less than 180°; equivalently the diagonals intersect.
  • Non-convex (dart): one internal angle is more than 180° and the diagonals do not meet.
  • The angle sum of any (planar, non-self-intersecting) quadrilateral is 360°, even if it is non-convex.
12.2ParallelogramsProperties and tests

Theorem 1 and its converses

ABCDE
Fig. 12.6(c): the diagonals of a parallelogram bisect each other at E.
  • In a parallelogram: (a) opposite sides are equal, (b) opposite angles are equal, (c) diagonals bisect each other.
  • All three converses are true: if a quadrilateral has equal opposite sides, or equal opposite angles, or diagonals that bisect each other, it is a parallelogram.
  • Proof idea: run the proof backwards. For (a): ΔACD ≅ ΔCAB by SSS, then equal alternate angles give AB ∥ DC and AD ∥ BC. For (b): 2(∠A + ∠B) = 360°, so ∠A + ∠B = 180° and AD ∥ BC. For (c): ΔAED ≅ ΔCEB by SAS.

Equal and parallel sides

  • Theorem 5: a quadrilateral with one pair of sides both equal and parallel is a parallelogram (ΔEAB ≅ ΔECD by ASA, so the diagonals bisect each other).
  • A parallelogram with a right angle is a rectangle; a parallelogram with equal diagonals is a rectangle; a parallelogram with perpendicular diagonals is a rhombus.
  • Quadrilaterals with equal diagonals need not be rectangles (isosceles trapezium); with perpendicular diagonals need not be rhombuses (kite).
12.3Midpoint theoremsTriangles and quadrilaterals

Midpoint Theorem

ABCPQR
Fig. 12.14: P, Q are midpoints of AB, AC; line l through C parallel to BA meets PQ at R. ΔAPQ ≅ ΔCRQ, so PQ ∥ BC and PQ = BC/2.
  • Theorem 6: the segment joining midpoints of two sides of a triangle is parallel to the third side and half as long.
  • Proof: through C draw l ∥ BA meeting PQ at R. ΔAPQ ≅ ΔCRQ (AAS), so CR = AP = BP and BCRP is a parallelogram (equal parallel sides). Hence PQ ∥ BC and PQ = PR ÷ 2 = BC ÷ 2.
  • Theorem 7 (converse): the line through the midpoint of one side parallel to a second side bisects the third side. Another proof uses the unique parallel through P.
  • Joining all three midpoints cuts a triangle into 4 congruent triangles.

Centroid Theorem

ABCPQRM
Fig. 12.17: the medians AR, BQ, CP meet at the centroid M, and CM : MP = 2 : 1.
  • Theorem 8: the three medians are concurrent, at the centroid M, and M divides each median 2 : 1 (longer part towards the vertex).
  • Proof: with Y, X midpoints of CM and BM, PQ ∥ BC ∥ XY, PQ = XY = BC ÷ 2, so ΔMPQ ≅ ΔMYX and CM = 2MP, BM = 2MQ. The third median gives the same point M.

Varignon parallelogram

ABCDPQRS
Fig. 12.21: PQRS is a parallelogram because PQ ∥ AC ∥ SR and QR ∥ BD ∥ PS.
  • Theorem 9: the midpoints of the four sides of any quadrilateral are the vertices of a parallelogram.
  • PQ ∥ AC ∥ SR and QR ∥ BD ∥ PS (Midpoint Theorem in ΔABC, ΔADC, ΔBCD, ΔBAD).
  • It is a rhombus if AC = BD, a rectangle if AC ⟂ BD, a square if both.
12.4Tiling the planeAny quadrilateral tiles

Tiling

  • Tiling: cover the plane with copies of a shape with no gaps or overlaps. Angles around a point add up to 360°.
  • Any parallelogram tiles (a sheared grid of sticks).
  • Any quadrilateral tiles. Method 1: rotate a copy by 180° about the midpoint of each side. Method 2: draw the Varignon grid and place copies using it. Because the four angles add to 360°, one of each angle fits around every vertex.
  • A regular pentagon cannot tile: each angle is 108° and 360 ÷ 108 is not a whole number.
  • The aperiodic “hat” (2023) tiles the plane without ever repeating.